![]() They are the native inhabitants of the region where the game takes place. They have also been described as a defensive faction. The Wardens are described to be a nation of honor and tradition. The design of the uniform has similarities with that of the second world war British Paratroopers, or the American army in WW2. The current Colonial uniform consists of a dark green helmet, (similar to that of the American M1 Helmet), a tan long sleeve military jacket complete with a dark green shoulder pauldron, military pouches along the belt, dark grey cargo/military trousers & light brown boots. The latter has been raised to be a great commander, with some people claiming she is a visionary while others have their doubts. The former was a Legatus (equal to general) who is credited to be the first to walk on the ruins of the Bulwark following the Breaching. Their former military leaders were Silas and Thea Maro (great-granddaughter). They are informally referred to as Collies by some Wardens within lore. The name Colonial implies that they are in fact colonizers this is also self-referenced by a Colonial in the writings of Inner Haven (as opposed to being an insult used by the Wardens). The Colonials appear to originate from various nations, but their proper-nouns are recognizable as what we would describe as Latin and/or Hellenic. This can mean that the Mesea is possibly a confederacy, or Dimiourg is an ally of Mesea. Some of the citizens are from an industrialised western city-state called Dimiourg. Mesea presumably later subjugated or integrated Veli, together with its capital Damokratos. The Colonials originate (possibly partly) from Mesea, which is located outside of the playable map in the south. Some map configurations deviate from this standard. They are sometimes referred to as "The Colonial Legion".ĭuring a typical World Conquest the Colonials control the southernmost regions of the world map. ![]() ![]() The Colonials are described as a faction of ingenuity and practicality.
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